__________________ Amanz PC Processer - AMD Phenon II 955 BE 3.2GHz | Power Supplied by-CM Extreme 500| Heart of the PC-Asus M4A88TD-M EVO Memory Corsair XMS 3 1333Mhz 2*2Gb | Home to the components - Nzxt Guardian 921 RB
Acoustics - Logitech Z-2300
My Gaming Armor - Razer Deathadder 3500Dpi
Siberia V2|Black and Gold Mouse Glides on - Steel series Qck
HP G6 2005X
AMD A8 Quad Core 1.9Ghz |4GB 1600MHz|500GB HDD|1.5 Dual Graphics(7670M+7640G)
Mobile Devices-HTC ONE X Rooted[RUNNING ARHD 13.0]
You don't say
There is a noticeable difference in speed but apps are using more space when switched to art.
Who cares if it takes a slight 10-15% more space? (i know you care)
The way ART eliminates the dreaded input lag, even typing itself feels more responsive. And going back to Dalvik feels exactly like there is a layer between your finger & the screen.
Say Hi to the future of Droid
Basically it's work is just as same as what Dalvik has been doing since the influx of Droid, i.e. running apps.
ART compiles the app source code when you actually install the app, while Dalvik did it everytime you launch it. So, that makes ART launch apps twice as fast.
And also as this process gets eliminated, the hardware also now have to work less when launching an app, so that gives the phone more juice/battery life.
This is just the beginning BTW.